Handheld systems, I use the bezels that show you the top half of the system but not shrunk down. And you could argue this has nothing to do with accurate emulation, but a HLE plugin should not only strive for accuracy, but provide some enhancements to the users. I want it to assist as though the game is begging played on a crt, with the curve, the border and a tv border with a small icon showing that you're playing say, ps1 or NES. Shaders are small programs, and they are written in specific. Shaders can also be used to display the handheld border: Shader languages and shader presets. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Or perhaps just allow the user set how many pixels to crop from each side, if they don't care about preserving the original aspect ratio.Īnd personally I'm not allergic to the black borders, but I can understand that for some users it can be distracting enough from a full inmersive experience. RetroArch is a frontend for emulators, game engines and media players. Most video games before mid-2000s were developed for TVs and monitors with 4:3 aspect ratio. And a custom "zoom" option, much like good ol DVD players (and some modern TVs) allow you to set. A widescreen hack is an emulator feature that make older games playable on 16:9 aspect ratio. how does the current "auto" cropping method works by the way?). If you change your Retroarch render resolution to output in the launch menu (press x on a keyboard when a rom is loading), it will render at your output. An "auto" option probably would be too hacky to work around, because it would crop anything black, so transitions wouldn't look right (unless it could be guessed from the game's VI parameters. A "safe" value that could be averaged from some of the games' existing black borders. This is exactly what I mean, similar to TVs with 'ambient lighting'. What I want is for those borders to light up a bit, with the colors from the edges of the game. Post setup guides, questions and news here. 4:3 is probably the closest to hide the black bars. However I don't think it would work automatically. /r/RetroArch is a subreddit dedicated to RetroArch and the libretro API framework. You can go to retroarch, video, then look for scaling, then adjust it to the aspect ratio that you wanted. Is there a simple way to edit overlays to add custom borders to the emulation If it is running a version of. One thing I wish I could add is the addition of borders so I dont have so much black space around the game screen. Think of this postfilter as an effective "overscan" emulation. Been playing around with RetroArch on my recently purchased GPD XD Plus, and having a blast. So games actually were designed to have enough black areas surrounding the picture so presentation wasn't affected, and effectively showing a borderless picture to the player. Games that had those black borders were taking in account the overscan of old CRT TVs. The game was created to be viewed that way.
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